A-Frame v1.0.0 - WebXR Support, AR Mode

Today marks A-Frame’s fourth birthday. Four years ago, on December 16th, 2015, we released the first version of A-Frame to make it easier to build VR experiences and make the Web keep pace with the

Today marks A-Frame’s fourth birthday. Four years ago, on December 16th, 2015, we released the first version of A-Frame to make it easier to build VR experiences and make the Web keep pace with the VR industry.

With the help of a community of hundreds of thousands of developers over the years, we’re releasing A-Frame v1.0.0 to support the coming out of the WebXR spec which has been under discussion for the past several years. The upgrade to A-Frame v1 and beyond will become necessary on more and more browsers as they deprecate WebVR and only support the WebXR specification.

To clear confusion, WebXR refers to both AR and VR support on the Web. To that end, we’ve included an AR mode out of the box in A-Frame for browsers that support ARCore and ARKit. In production, make sure to use HTTPS for VR and AR support.

We’d like to thank in part Google for providing a bit of funding to us at Supermedium (https://supermedium.com/) to help develop and maintain WebXR support for A-Frame. And to thank people within Google, Oculus, and importantly the Web community for testing this version for us. We’ll continue to provide necessary updates to A-Frame.

We’d also like to celebrate now 300+ contributors, 10,000+ GitHub stars, and 300+ email subscribers to the A-Frame project.

If you’d like to continue to support us, please subscribe to the A-Frame newsletter (https://aframe.io/subscribe/) where we’ll not only provide updates and showcase community projects, but requests for testing and user feedback support every now and then to keep us going in this grassroots project.

Read the release notes and changelog (https://github.com/aframevr/aframe/releases/tag/v1.0.0).

A-Frame 1.0.0 is out! 🥳 With full WebXR support shipping now in Chrome 79 and Oculus Browser stable channels. Deliver VR experiences instantaneously to millions of users today! Happy immersive Christmas! 🎄 — A-Frame (@aframevr) December 16, 2019 (https://twitter.com/aframevr/status/1206625588481417216?ref_src=twsrc%5Etfw)

We’re still at it! Today marks the exact date of @aframevr (https://twitter.com/aframevr?ref_src=twsrc%5Etfw)'s fourth birthday, and we’re excited to release v1 with the help of the #WebVR (https://twitter.com/hashtag/WebVR?src=hash&ref_src=twsrc%5Etfw) community. https://t.co/rlvFSpjBvu (https://t.co/rlvFSpjBvu) https://t.co/DHgRoEgb9f (https://t.co/DHgRoEgb9f) — Supermedium (@supermediumvr) December 16, 2019 (https://twitter.com/supermediumvr/status/1206698957759336448?ref_src=twsrc%5Etfw)

For those who are using AR.js with #aframe (https://twitter.com/hashtag/aframe?src=hash&ref_src=twsrc%5Etfw) in WebAR apps, please import latest #aframe (https://twitter.com/hashtag/aframe?src=hash&ref_src=twsrc%5Etfw), v1.0.0 has been shipped 🚀

This will avoid problems with new Chrome 79 that has WebXR Device API enabled by default.

Thanks to @aframevr (https://twitter.com/aframevr?ref_src=twsrc%5Etfw) team for the great work. It’s outstanding. — Nicolò Carpignoli (@nicolocarp) For those who are using AR.js with #aframe (https://twitter.com/hashtag/aframe?src=hash&ref_src=twsrc%5Etfw) in WebAR apps, please import latest #aframe (https://twitter.com/hashtag/aframe?src=hash&ref_src=twsrc%5Etfw), v1.0.0 has been shipped 🚀

This will avoid problems with new Chrome 79 that has WebXR Device API enabled by default.

Thanks to @aframevr (https://twitter.com/aframevr?ref_src=twsrc%5Etfw) team for the great work. It’s outstanding. — Nicolò Carpignoli (@nicolocarp) December 15, 2019 (https://twitter.com/nicolocarp/status/1206268332883808256?ref_src=twsrc%5Etfw)

?ref_src=twsrc%5Etfw”>December 15, 2019

Hey devs! 👋 Remember to serve your content over HTTPS to enter VR mode in Chrome with A-Frame 1.0.0. WebXR is not available over HTTP. — A-Frame (@aframevr) December 16, 2019 (https://twitter.com/aframevr/status/1206646669854461952?ref_src=twsrc%5Etfw)

🎉I’m SUPER excited for the 1.0.0 release of @aframevr (https://twitter.com/aframevr?ref_src=twsrc%5Etfw) now that #WebXR (https://twitter.com/hashtag/WebXR?src=hash&ref_src=twsrc%5Etfw) is shipping in Chrome 79🎉 There’s SO much potential of merging spatial computing with the open web to form the #widerweb (https://twitter.com/hashtag/widerweb?src=hash&ref_src=twsrc%5Etfw) & early seeds for what may become “The Metaverse.” Congrats to the @supermediumvr (https://twitter.com/supermediumvr?ref_src=twsrc%5Etfw) team! https://t.co/FuEgbBstFS (https://t.co/FuEgbBstFS) — Kent Bye VoicesOfVR (@kentbye) December 16, 2019 (https://twitter.com/kentbye/status/1206652778359083009?ref_src=twsrc%5Etfw)

(#projects)Projects

YES! CHESS IN VR @aframevr (https://twitter.com/aframevr?ref_src=twsrc%5Etfw) 👏 https://t.co/jb3h1boQi3 (https://t.co/jb3h1boQi3) — roncho (@ronchoqa) December 5, 2019 (https://twitter.com/ronchoqa/status/1202625508976009218?ref_src=twsrc%5Etfw)

xAPIGnome: Hanging out in the maker space at the #xAPIParty (https://twitter.com/hashtag/xAPIParty?src=hash&ref_src=twsrc%5Etfw). We’re playing with #AR (https://twitter.com/hashtag/AR?src=hash&ref_src=twsrc%5Etfw) using aframevr markers to generate #xapi (https://twitter.com/hashtag/xapi?src=hash&ref_src=twsrc%5Etfw) statements! What’s possible with these markers? We’re thinking space tours, new hire onboarding, complex equipment tutorials, etc… pic.twitter.com/7iVlgmZwIX (https://t.co/7iVlgmZwIX) — Digital Thinking 4 L&D (@FreshThinkingfo) December 14, 2019 (https://twitter.com/FreshThinkingfo/status/1205770247338438656?ref_src=twsrc%5Etfw)

onCollide InstantGeometry GPU Particles for @vrlandio (https://twitter.com/vrlandio?ref_src=twsrc%5Etfw) with #threejs (https://twitter.com/hashtag/threejs?src=hash&ref_src=twsrc%5Etfw) #webgl (https://twitter.com/hashtag/webgl?src=hash&ref_src=twsrc%5Etfw) #webvr (https://twitter.com/hashtag/webvr?src=hash&ref_src=twsrc%5Etfw) #webx (https://twitter.com/hashtag/webx?src=hash&ref_src=twsrc%5Etfw) @aframevr (https://twitter.com/aframevr?ref_src=twsrc%5Etfw) pic.twitter.com/N0j1U7fd2G (https://t.co/N0j1U7fd2G) — arpu (@arnputz) December 9, 2019 (https://twitter.com/arnputz/status/1204180890747883520?ref_src=twsrc%5Etfw)

A #blog (https://twitter.com/hashtag/blog?src=hash&ref_src=twsrc%5Etfw) theme for #WebVR (https://twitter.com/hashtag/WebVR?src=hash&ref_src=twsrc%5Etfw) #WebXR (https://twitter.com/hashtag/WebXR?src=hash&ref_src=twsrc%5Etfw) - IdeaSpace Compass Blog - for desktop, mobile and VR devices, included in the latest IdeaSpaceVR release - preview theme: https://t.co/AaDETNbakr (https://t.co/AaDETNbakr) enjoy! pic.twitter.com/24spFehdDP (https://t.co/24spFehdDP) — IdeaSpaceVR (@ideaspacevr) October 1, 2019 (https://twitter.com/ideaspacevr/status/1179071359730802688?ref_src=twsrc%5Etfw)

(#events)Events

今日は職場主催のイベントでWebAR/VRのハンズオンやります! SOILセミナー: HTMLで作ろうWebAR/VR入門 https://t.co/01T6lZXzBW (https://t.co/01T6lZXzBW) #SRPOIL (https://twitter.com/hashtag/SRPOIL?src=hash&ref_src=twsrc%5Etfw) #AR_Fukuoka (https://twitter.com/hashtag/AR_Fukuoka?src=hash&ref_src=twsrc%5Etfw) #webvr (https://twitter.com/hashtag/webvr?src=hash&ref_src=twsrc%5Etfw) #webar (https://twitter.com/hashtag/webar?src=hash&ref_src=twsrc%5Etfw) #aframevr (https://twitter.com/hashtag/aframevr?src=hash&ref_src=twsrc%5Etfw) — TakashiYoshinaga@AzureKinectとAR (@Taka_Yoshinaga) December 11, 2019 (https://twitter.com/Taka_Yoshinaga/status/1204880585253998592?ref_src=twsrc%5Etfw)

Using @AFrameVR (https://twitter.com/aframevr?ref_src=twsrc%5Etfw) and @Mozilla (https://twitter.com/mozilla?ref_src=twsrc%5Etfw) #WebXR (https://twitter.com/hashtag/WebXR?src=hash&ref_src=twsrc%5Etfw) tools to teach #AI (https://twitter.com/hashtag/AI?src=hash&ref_src=twsrc%5Etfw) in the classroom (here solving the https://t.co/WxRKdmRXxp (https://t.co/WxRKdmRXxp) ) and the difference between procedural knowledge (@threejs_org (https://twitter.com/threejs_org?ref_src=twsrc%5Etfw)) and declarative knowledge (@AframeVR (https://twitter.com/aframevr?ref_src=twsrc%5Etfw)) by @Mikel_Salazar (https://twitter.com/Mikel_Salazar?ref_src=twsrc%5Etfw) at @centro_sanluis (https://twitter.com/centro_sanluis?ref_src=twsrc%5Etfw) 🤗 pic.twitter.com/leljYSKZvp (https://t.co/leljYSKZvp) — Fabien Benetou (@utopiah) December 9, 2019 (https://twitter.com/utopiah/status/1203975602132393984?ref_src=twsrc%5Etfw)

Congratulations! @aframevr (https://twitter.com/aframevr?ref_src=twsrc%5Etfw) is probably my favourite web framework out there atm - go try it out! https://t.co/sX4sxulrw3 (https://t.co/sX4sxulrw3) — Pookage (@pookagehayes) December 16, 2019 (https://twitter.com/pookagehayes/status/1206625962760298498?ref_src=twsrc%5Etfw)

(#miscellaneous)Miscellaneous

Rural and Underserved inner city kids face the same challenges. Lack of access to Tech. Lack of Mentors. There are some great curriculums out there. @freeCodeCamp (https://twitter.com/freeCodeCamp?ref_src=twsrc%5Etfw) had over 5000 tutorials. Our PI515 kids are building #VR (https://twitter.com/hashtag/VR?src=hash&ref_src=twsrc%5Etfw) via @aframevr (https://twitter.com/aframevr?ref_src=twsrc%5Etfw) and @glitch (https://twitter.com/glitch?ref_src=twsrc%5Etfw). — PI 515 (@LOVEPI515) December 8, 2019 (https://twitter.com/LOVEPI515/status/1203769331982753799?ref_src=twsrc%5Etfw)

#WebXR (https://twitter.com/hashtag/WebXR?src=hash&ref_src=twsrc%5Etfw) is arriving. Last week’s first 🅰️-Frame Newsletter highlighting community projects and updates on WebXR and the next @aframevr (https://twitter.com/aframevr?ref_src=twsrc%5Etfw) release. Subscribe to get tomorrow’s drop. https://t.co/heDZVmmw95 (https://t.co/heDZVmmw95) pic.twitter.com/rrrtZ3bQ74 (https://t.co/rrrtZ3bQ74) — A-Frame (@aframevr) December 12, 2019 (https://twitter.com/aframevr/status/1205253314301984768?ref_src=twsrc%5Etfw)

me trying to build anything using @aframevr (https://twitter.com/aframevr?ref_src=twsrc%5Etfw) #Memes (https://twitter.com/hashtag/Memes?src=hash&ref_src=twsrc%5Etfw) pic.twitter.com/TEyJnG3aua (https://t.co/TEyJnG3aua) — roncho (@ronchoqa) December 15, 2019 (https://twitter.com/ronchoqa/status/1206284740174794754?ref_src=twsrc%5Etfw)

For those who are using AR.js with #aframe (https://twitter.com/hashtag/aframe?src=hash&ref_src=twsrc%5Etfw) in WebAR apps, please import latest #aframe (https://twitter.com/hashtag/aframe?src=hash&ref_src=twsrc%5Etfw), v1.0.0 has been shipped 🚀

This will avoid problems with new Chrome 79 that has WebXR Device API enabled by default.

Thanks to @aframevr (https://twitter.com/aframevr?ref_src=twsrc%5Etfw) team for the great work. It’s outstanding. — Nicolò Carpignoli (@nicolocarp) December 15, 2019 (https://twitter.com/nicolocarp/status/1206268332883808256?ref_src=twsrc%5Etfw)

Just sent out the new A-Frame newsletter! Subscribe to get a copy of it, else we’ll try to release it next week too. https://t.co/6SfIh0HYpY (https://t.co/6SfIh0HYpY) pic.twitter.com/1z0zPJeedc (https://t.co/1z0zPJeedc) — A-Frame (@aframevr) December 6, 2019 (https://twitter.com/aframevr/status/1203092603194888192?ref_src=twsrc%5Etfw)

How’s that for an early Christmas gift?

Congrats to all the @aframevr (https://twitter.com/aframevr?ref_src=twsrc%5Etfw) contributors, this is a major milestone. https://t.co/wj5WIzbq6f (https://t.co/wj5WIzbq6f) — Ruben van der Leun (@rvdleun) December 16, 2019 (https://twitter.com/rvdleun/status/1206632782778294273?ref_src=twsrc%5Etfw)

honestly huge https://t.co/SJlcLKdZ9C (https://t.co/SJlcLKdZ9C) — Joseph Schiarizzi (@CupOJoseph) December 16, 2019 (https://twitter.com/CupOJoseph/status/1206709997142495239?ref_src=twsrc%5Etfw)

Subscribe to the A-Frame Newsletter for continuing updates on WebXR support, next version release, and community projects: https://t.co/0lwriQmXqv (https://t.co/0lwriQmXqv) — A-Frame (@aframevr) December 16, 2019 (https://twitter.com/aframevr/status/1206626784382341128?ref_src=twsrc%5Etfw)

(#in-other-webvr-news)In Other WebVR News

The new WebXR Device API, explained https://t.co/eYpp3huHw1 (https://t.co/eYpp3huHw1) Available as of today in vanilla Chrome, soon in Firefox and other browsers. Extended reality is coming to the web rather quickly. @aframevr (https://twitter.com/aframevr?ref_src=twsrc%5Etfw) to support it in its upcoming v1.0 — Jesus M Gonzalez-Barahona (@jgbarah) December 11, 2019 (https://twitter.com/jgbarah/status/1204672745755303936?ref_src=twsrc%5Etfw)

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